Answer:
0.5<2-√2<0.6
Step-by-step explanation:
The original inequality states that 1.4<√2<1.5
For the second inequality, you can think of 2-√2 as 2+(-√2).
Because of the "properties of inequalities", we know that when a positive inequality is being turned into a negative, the numbers need to swap and become negative. So, the original inequality becomes -1.5<-√2<-1.4. (Notice how the √2 becomes negative, too). This makes sense because -1.5 is less than -1.4.
Using our new inequality, we can solve the problem. Instead of 2+(-√2), we are going to switch "-√2" with both possibilities of -1.5 and -1.6. For -1.5, we would get 2+(-1.5), or 0.5. For -1.4, we would get 2+(-1.4), or 0.6.
Now, we insert the new numbers into the equation _<2-√2<_. The 0.5 would take the original equation's "1.4" place, and 0.6 would take 1.5's. In the end, you'd get 0.5<2-√2<0.6. All possible values of 2-√2 would be between 0.5 and 0.6.
Hope this helped!
Answer:
3 with a few left over so 4
Step-by-step explanation:
Answer:
We use letters to represent a variable in expressions. I hope this helps!
Step-by-step explanation:
Any rhombus is a parallelogram, but not the other way around. If you were to make a Venn Diagram, the "rhombus" portion is entirely inside the set of "parallelograms".
The same can be said about rectangles as well. Any rectangle is a parallelogram, but not the other way around.
If we overlapped the region of rectangles and rhombuses, then we form the region for squares. A square is a combination of a rhombus and a rectangle.
Any square has all four sides the same length (property of a rhombus) and all angles equal to 90 (property of a rectangle). Since a square inherits properties of a rectangle and rhombus, it automatically makes any square a parallelogram.
Check out the venn diagram below.
Answer:
The equation of any straight line, called a linear equation, can be written as: y = mx + b, where m is the slope of the line and b is the y-intercept. The y-intercept of this line is the value of y at the point where the line crosses the y axis.
so to find that you can use y=mx+b, or you can use point slope form and that would be y-y1+m(x-x1)
remember m= slope b= y- intercept