Answer:
14cm^2
Step-by-step explanation:
Area of a triangle is (base×height)/2
(4×7)/2
28/2
=14 centimetres squared
<span>The general equation of a quadratic is expressed as y = ax^2+bx+c. To
convert the general equation to vertex form, we need to obtain this form:
(y- k)= a(x - h)^2
This could be done by using completing the square method.
</span><span>y = –3x^2 – 12x – 2
</span><span>y + 2 = –3(x^2 + 4x)
</span>y + 2 -12 <span>= –3(x^2 + 4x + 4)
</span>y - 10 = -3(x+2)^2
Therefore, the answer is the first option.
Answer:
1. I would think it would be a appropriate to use a normal model to figure this out because sometimes when you are using stuff online you can get the same number like 20 times in a row, whereas, if you use a real dice, you most likely won't roll the same number 20 times.
2. { sorry two doesn't make sense }
This is how u would find horizontal and vertical asymptotes
Answer:
0.42
Step-by-step explanation:
divide 100÷42 then the answer is 0.42