Answer:
y=-1/4x+2
Step-by-step explanation:
<h3>2
Answers: Choice C and choice D</h3>
y = csc(x) and y = sec(x)
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Explanation:
The term "zeroes" in this case is the same as "roots" and "x intercepts". Any root is of the form (k, 0), where k is some real number. A root always occurs when y = 0.
Use GeoGebra, Desmos, or any graphing tool you prefer. If you graphed y = cos(x), you'll see that the curve crosses the x axis infinitely many times. Therefore, it has infinitely many roots. We can cross choice A off the list.
The same applies to...
- y = cot(x)
- y = sin(x)
- y = tan(x)
So we can rule out choices B, E and F.
Only choice C and D have graphs that do not have any x intercepts at all.
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If you're curious why csc doesn't have any roots, consider the fact that
csc(x) = 1/sin(x)
and ask yourself "when is that fraction equal to zero?". The answer is "never" because the numerator is always 1, and the denominator cannot be zero. If the denominator were zero, then we'd have a division by zero error. So that's why csc(x) can't ever be zero. The same applies to sec(x) as well.
sec(x) = 1/cos(x)
Answer: B
Begin by simplifying the given equation, so it's rearranged into standard form. Move all the terms onto one side, so they equal 0. This would result with -3x-9=0. Quadratic formula is (-b±√(b²-4ac))/(2a). Standard form follow this variable format: +bx+c. Use the numbers that correspond with each variable to substitute them into the quadratic formula. This would be
(-(-3)±√(-3²-4(4)(-9)/2(4).
<span>5 is a prime number. </span>
Expected number of wins=number of plays times the probability of winning
w=20(14.5/100)
w=20(0.145)
w=2.9
w≈3
So you would expect to win 3 times out of 20 attempts (rounded to the nearest whole number of wins)