4 cos² x - 3 = 0
4 cos² x = 3
cos² x = 3/4
cos x = ±(√3)/2
Fixing the squared cosine doesn't discriminate among quadrants. There's one in every quadrant
cos x = ± cos(π/6)
Let's do plus first. In general, cos x = cos a has solutions x = ±a + 2πk integer k
cos x = cos(π/6)
x = ±π/6 + 2πk
Minus next.
cos x = -cos(π/6)
cos x = cos(π - π/6)
cos x = cos(5π/6)
x = ±5π/6 + 2πk
We'll write all our solutions as
x = { -5π/6, -π/6, π/6, 5π/6 } + 2πk integer k
Answer: the probability of landing on blue as more and more colors are added is low because as you add more colors there is less and less of the blue
Step-by-step explanation: i am honestly just guessing dont come at me!!!
Answer:
d= -5/3
Step-by-step explanation:
d + 4/3 = -1/3
d= -4/3 -1/3
d= -5/3
14.76 divides by 3 equals 16.2533
A. Randomization
The selection is based on random selection