One worker<span> produces an average of 84 units per </span>day<span> with a street </span>What is the probability<span> that in any </span>single day worker 1 will outproduce worker 2<span>? A) 0.1141.
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Answer, factory worker productivity<span> is </span>normally distributed<span>. </span>One worker produces<span> an </span>average<span> of 75 </span>units per day<span> with a standar, day with a </span>standard deviation<span> of 20. </span>Another worker produces<span> at an </span>average rate<span> of 65 </span><span>per day.
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The formula of the midpoint of HE:
We have H(0; 0) and E(2a; 2a). Substitute:
Answer:
50 of D and 10 of C
Step-by-step explanation:
First of all, put this data into 2 equations.
You sold 60 items, so C+D=60
C is $5 so we can represent it by 5C
D is $7 so we can represent it by 7D
You made $400 total from C and D, so 5C+7D=400
We can use simultaneous equations to solve this.
To eliminate one of these variables, we'll multiply the first one by 5 to make it 5C like the other.
5(C+D=60) (make sure you multiply both sides.)
so 5C+5D=300
5C+7D=400
Now we solve it:
5C-5C+7D-5D=400-300
7D-5D=100
2D=100
D=50
Now we can substitute this with one of the equations to find C
C+50=60
C=60-50
C=10
so, (10x5)+(50x7)=400
A coordinate grid is very handy when it comes to drawing geometric shapes such as triangles. Let's create an example triangle ABC with the locations
A = (2,3)
B = (9,5)
C = (4,-10)
Plot those points and connect the dots. That forms triangle ABC. We can translate triangle ABC to any other position we want. Let's say we want to shift it 2 units to the left. That means we subtract 2 from each x coordinate while keeping the y coordinates the same. Therefore
A' = (0, 3)
B' = (7, 5)
C' = (2,-10)
Plot triangle A'B'C' and you should see that this is a shifted copy of triangle ABC.
The rotation rules are a bit more complicated, and it depends where you place the center of rotation; however, it is possible to use coordinate math like done above.
Luckily the reflection rules over the x or y axis are fairly simple. If we reflect over the x axis, then we flip the sign of the y coordinate. Or if we wanted to reflect over the y axis, we flip the sign of the x coordinate.
Example: A' = (0,3) reflects over the x axis to get A'' = (0, -3)