Unusual notation. I won't fuss with it.
a. We have isosceles PRT, so angle RPT = angle RTP.
By the definition of angle bisector, angle MTP = angle MTF, and angle MPT = angle MPU.
We have m angle RTP = m angle MTF + m angle MTP = 2 m angle MTP
Similarly, m angle RPT = 2 m angle MPT
2 m angle MTP = 2 m angle MPT
angle MPT = angle MPT
That's the first part.
b. That makes MPT isosceles.
c. 2x+124=180
2x = 56
x = 28 degrees
MTP = 28 degrees
d. We have angle RPT=angle RTP=56 so PRT=180-2(56)=68 degrees
PUT = 180 - UTP - UPT = 180 - 28 - 56 = 96 degrees
Bad drawing, PUT looks acute.
angle PRT = 68 degrees, angle PUT = 96 degrees
Answer:
Less than 1
Step-by-step explanation:
As 0.644 and 0.25 are less than 1, then
where p and q are greater than 1
then
But p.q is greater than 1, so 1/(p.q) is smaller than 1
The handshake problem!
Each of the five will play against 4 others, but since A vs B can be considered the same game as B vs A, so there are 5*4/2=10 matches.
Answer:
5 packages of water and 3 packages of cheese sticks
Step-by-step explanation:
the least common multiple of 6 and 10 is 30
Step-by-step explanation:
x(x + 7) = 0
By Zero Product rule,
either x = 0 or (x + 7) = 0.
=> x = 0 or x = -7.