Answer:
take the numbers and do the equation steps then fill the box in
Step-by-step explanation:
(3,51)(5,59)
slope = (59 - 51) / (5 - 3) = 8/2 = 4
y = mx + b
slope(m) = 4
(3,51)...x = 3 and y = 51
sub and find b, the y int
51 = 4(3) + b
51 = 12 + b
51 - 12 = b
39 = b
so ur equation is : y = 4x + 39...but u need it in standard form
y = 4x + 39
-4x + y = 39
4x - y = -39 <==== this is ur equation...x = number of hrs and y = total velocity
====================
ur x axis is the number of hrs
ur y axis is total velocity in km
y = 4x + 39......slope = 4.....y int = (0,39)....x int is (- 9.75,0) or -9 3/4 for graphing purposes)....so start at (-9.75,0)...and since the slope is 4, go up 4 and to the right 1....plot that...then up 4 and to the right 1...plot that...u will cross the y axis at (0,39)....and just connect ur plotted points and u have ur line......or what u can do since it is asking for the first 6 hrs....sub in 1 for x and solve for y....then sub in 2 for x and solve for y...keep doing this up till 6 and u will have ur line up till 6 hrs
<span>There are equations to calculate the volume of simple geometric objects such as cubes, spheres, cylinders, and cones. Approximate the spacecraft as an assemblage of such objects, calculate the volumes, then add them all up. Example: here.
Create a scale model inside a 3D modeling package, and use the included tools to calculate the internal volume. Example: On my mesh model of the Galactic Cruiser Leif Ericson, the AreaVol script informs me the ship has an internal volumeof 68,784.87 cubic meters.
See if somebody else has already calculated the volume. Example: According to ST-v-SW.Net the internal volume of the TOS Starship Enterprise is 211,248 cubic meters.
Use the known volume of a comparable existing object. Example: a Russian Oscar submarine has a volume of 15,400 cubic meters. It is a good size for a spaceship.
If the spacecraft is approximately a sphere or approximately a cylinder, just use the ship's average radius and height to calculate an approximate volume using the sphere or cylinder volume formulae. Close enough for government work.
Make it up out of your imagination.
Of course there is some differences of opinion on the exact value of the average density of a spacecraft.
One easy figure I've seen in various SF role playing games is a density of 0.1 to 0.2 metric tons per cubic meter (100 to 200 kilograms). That corresponds to average pressure compartments being cubes 10 meters on a side, with pressure bulkheads averaging 17 to 33 kg/m2.
Ken Burnside did some research when he designed his game Attack Vector: Tactical. He found that jet airliners have an average density of about 0.28 metric tons per cubic meter, fighter aircraft 0.35 tons/m3, wet navy warships from 0.5 to 0.6 tons/m3, WWII battleships 0.7 tons/m3 (it don't take much excess mass to send them straight to Davy Jones locker), and submarines 0.9 tons/m3. For the combat spacecraft in AV:T, Ken chose a density of 0.25 tons/m3</span>
Answer:
Applied the definition and the limit.
They had the same result, so the function is continuous.
Step-by-step explanation:
At function f(x) is continuous at x = a if:
In this question:
At x = 3.
Since , f(x) is continuous at x = 3.
Answer:
$694.06
Step-by-step explanation:
OG price= 1,029
discount=.05
sales tax =.065
1/3(og price)=1/3(1029)=343
one third of $1,029 is 343, hence we take off $343 from the orginial price
1029-343= $686--> sales price
.05*salesprice= .05*686=34.3
subtract 5% discount: 686-34.3= $651.71
=find 6.5% tax: .065*651.71= $42.36
add 6.5% tax: 651.81+42.36=694.06