Set up your conversion using dimensional analysis. That's just a fancy way of saying set up your values so you cancel what you don't need and keep what you do. If we want to convert miles per hour to feet per second, we need to convert the miles to feet using the fact that there are 5280 feet in 1 mile, and then convert the hours to seconds using the fact that there are 3600 seconds in an hour. Your set up will look like this (it's all about setting up the fractions correctly): . If you look at that closely, you can see the there is a label of miles on the top in the first fraction and on the bottom in the second fraction. Those cancel each other out by reducing. Then in the bottom of the first fraction there is hours and in the top of the last fraction there is hours. Those cancel out. From top to bottom or bottom to top you can cancel like labels. This leaves us with feet in the top and seconds in the bottom. Now it's a matter of doing the math. You multiply straight across the top and straight across the bottom. . Simplifying you get 46.933 feet per second.
Answer:
95 degrees
Step-by-step explanation:
The degrees of a pentagon adds up to 540 so just subtract the angles you have from that to get the answer
Answer:
Step-by-step explanation:
P(y) = y³ + 2y² + 2y + 1
P(-1) = (-1)³ + 2*(-1)² + 2*(-1) + 1
= -1 + 2 - 2 + 1
= 0
As, P(-1) = 0, (y + 1) is a factor.
Use synthetic division or remainder theorem.
-1 1 2 2 1
<u> 0 -1 -1 -1 </u>
1 1 1 0
quotient = y² + y + 1
y³ + 2y² + 2y + 1 = ( y + 1) (y² + y + 1)
Answer:
use the slope equation (y2-y1) / (x2 -x1). plug in values and solve
(-1 -7) / (9 -(-3)) (subtracting a negative is the same as adding a positive)
-8 / 12 (simplify)
m = -2/3
then, plug in one of the points and the slope into the slope-point equation.
(y - y1) = m (x - x1) (the point-slope form)
y - 7 = -2/3( x - (-3)) (plug in the slope and point 1 values, then solve)
y - 7 = -2/3x - 2 (add 7 to both sides)
y = 2/3x +5 (the answer)
Step-by-step explanation:
I hope this helps :))
Answer:
x = 3
Step-by-step explanation:
It should NOT be "fight of the origin", rather "right of the origin".
Now let's move on to solve the question...
The x-intercept is found by setting the function equal to 0. Thus:
0 = x^3 - 9x
<em>Let's solve this using algebra:</em>
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<em>Hence, x = -3 and x = 3</em>
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The coordinate that is to the right of the origin is the positive one, so x = 3 is the x-intercept we are looking for.