Well I don't know.
Let's think about it:
-- There are 6 possibilities for each role.
So 36 possibilities for 2 rolls.
Doesn't take us anywhere.
New direction:
-- If the first roll is odd, then you need another odd on the second one.
-- If the first roll is even, then you need another even on the second one.
This may be the key, right here !
-- The die has 3 odds and 3 evens.
-- Probability of an odd followed by another odd = (1/2) x (1/2) = 1/4
-- Probability of an even followed by another even = (1/2) x (1/2) = 1/4
I'm sure this is it. I'm a little shaky on how to combine those 2 probs.
Ah hah !
Try this:
Probability of either 1 sequence or the other one is (1/4) + (1/4) = 1/2 .
That means ... Regardless of what the first roll is, the probability of
the second roll matching it in oddness or evenness is 1/2 .
So the probability of 2 rolls that sum to an even number is 1/2 = 50% .
Is this reasonable, or sleazy ?
nice drawing
(altho I think this is for other subject)
Answer:
We draw line AB which is perpendicular to the 14 cm side
Since Angle C is 60 degrees that makes angle CAB = 30 degrees
Triangle CAB is a 30 60 90 triangle so line CB is half the hypotenuse or 5 cm
Line BD equals 9 cm
Line AB^2 = 10^2 - 5^2 = 75
Line AD^2 = AB^2 + BD^2
Line AD^2 = 75 + 81
Line AD^2 = 156
Line AD = 12.4899959968
Line AB = Sqr root (75) = 8.6602540378
Angle D = arc sine (8.6602540378 / 12.4899959968)
Angle D = 43.898 degrees
Angle A = 180 - 60 - 43.898 = 76.102 degrees
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Actually this could have been done a little easier by using the Law of Cosines and then the Law of Sines, but I just thought I'd show another way to solve this.
Step-by-step explanation: