It helps if you have an example, like f(x) = 2x+3
What you typically do, is:
- draw xy axis, label them (ie., 1,2,3,4 along both axes)
- calculate the f(x) values for several x (e.g., -2, 0, 1, 3, doesn't matter).
- plot the calculated values as points. The calculated f(x) is your y value.
- sketch a smooth line through the points. It helps if you know in advance if the line is going to be straight or curved.
- The more points you calculate, the more accurate your graph will be
therefore ur answer is OPTION A 8.889 x 10-6 cm/s
You just have to plug in each thing:
So f(0):
3(0)^2 - 4 = -4
so its not A
f(-2) and f(2):
3(-2)^2 - 4
3(2)^2 -4
now we don't even have to calculate these, anything to the power of an even number is a positive number so -2^2 and 2^2 both equal 4
B is correct, so you can do the others if you want to check, but if B is true the others shouldn't be true.