Answer:
-128 it’s on the table
Step-by-step explanation:
The range of a function is the set of all possible outputs.
When the quadratic functions are in standard form, they generally look like this:
If a is positive, the function opens up; if it’s negative, the function opens down. In this form, the y-coordinate of the vertex is found by evaluating f(−). For example, consider this function:
f(x) =
So we’re gonna do: −b/2a=−8/2(−2)=−8/−4=2
Then, we plug this in:
a is negative, so the range is all real numbers less than or equal to 5.
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Answer:
-1.2
Step-by-step explanation:
Given that the designer also programs a bird with a path that can be modeled by a quadratic function.
The bird starts at the vertex of the path at (0, 20) and passes through the point (10, 8).
If we treat this curve as line joining these two points then we can find the slope by the formula
Slope = change in y coordinate/change in x coordinate
Here the points given are
(0,20) and (10,8)
Slope of the line that represents the turtle's path
=-1.2